GTA 3 began production in 1998, GTA San Andreas was released in 2004. We got three massive, genre defining titles in the same condole generation. The budget for GTA 3 and Vice City were both $5 million, the budget for San Andreas was $10 million. $20 million in 2004 adjusted for inflation is about $35 million today. Modern game development is a comedy of errors in inefficiency and mismanagement. The production budget for the remaster trilogy isn't available, but I'll bet is cost way more than the original productions combined (though to be fair getting the music relicensed was probably the bulk of the budget)
GTA 3 began production in 1998, GTA San Andreas was released in 2004. We got three massive, genre defining titles in the same condole generation. The budget for GTA 3 and Vice City were both $5 million, the budget for San Andreas was $10 million. $20 million in 2004 adjusted for inflation is about $35 million today. Modern game development is a comedy of errors in inefficiency and mismanagement. The production budget for the remaster trilogy isn't available, but I'll bet is cost way more than the original productions combined (though to be fair getting the music relicensed was probably the bulk of the budget)