the camera over the shoulder is meant to look good in trailers and for watchers, but it limits visibility for the player to one side of the character's body. it arbitrarily makes the game ass to play, and is an indicator of a game that's marketed to be sold instead of marketed to be played.
Yes.
the camera over the shoulder is meant to look good in trailers and for watchers, but it limits visibility for the player to one side of the character's body. it arbitrarily makes the game ass to play, and is an indicator of a game that's marketed to be sold instead of marketed to be played.