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League of Legends IP fighting game 2XKO is essentially dead on arrival, game has only been officially out for a month, pseudo-out for a year, and Riot is laying off half the dev team (www.riotgames.com)
posted 114 days ago by redman012 114 days ago by redman012 +18 / -0
An Update on 2XKO
What’s Changing and Why
www.riotgames.com
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– truenationalist 4 points 114 days ago +4 / -0

MOBAs/HeroShooters generally got popular because with a team of ~5 you can always blame your loss on shitty teammates. But in a fighting game it's still inherently 1 on 1 (even tag fighters).

This is a big self-own not being able to understand the psychology of average gamers.

I'd say an additional problem with a tag fighting game is you need a big roster. 2XKO has 11 champs. It's absurd they can't knock out 20-30 champs with Riot's resources.

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