Jason Schreier (@jasonschreier.bsky.social)
NEW: For the last seven weeks, Naughty Dog has enacted mandatory overtime for staff to finish an internal demo of their next game, Intergalactic. The game won't be out until 2027, leaving some staff wondering: If they're crunching now, what will next year ...
I remember seeing something from John Carmack about overtime and working on games that was essentially to the point of if they are really into the project they will work overtime because they actually want to finish it. Of course a lot of his experience is on properly sized small dev teams who would have an emotional and financial attachment to the project. Where as I'm sure mega-corp is all salary pay with mandatory overtime and then at the end "yay our game was super successful, so we're giving everyone a Starbucks gift card and bringing in some lunch one day!"
I've never really liked Naughty Dog games honestly. Even the things like Uncharted weren't really doing anything special, just PS fan boys said it did and no one challenged them. They are mediocre playable movies about shooting enemies with godlike armor.
Didn't they also make Jax?
It feels like they make a new series every generation