96 The development team of Expedition 33. (media.scored.co) posted 174 days ago by Totsugeki 174 days ago by Totsugeki +96 / -0 100 comments share 100 comments share save hide report block hide replies
It seems to function better with more linear games. Open world of where you really run into that trademark traversal stutter. Also helps if the devs turn off nanite and lumen, which is tantamount to reverting the whole engine to 4.0 lol
Satisfactory is in UE5, but they did indeed turn off lumen, and only use nanite sparingly and never on vegetation.