Metroid Prime had a lot of text. It was entirely from scanning things and enemies to fill out your codex, so it had no voice acting, but it had plenty of text.
I think there was a tiny bit of talking from something in 2, and I don't think I ever actually played 3, so maybe they added more talking bits there, but I have a hard time imagining they got rid of the scanning into your codex loop.
Prime 2 had the Luminoth guy who "talked" a bit but there were like 3 or 4 scenes with him the entire game.
Prime 3, on the other hand, had a ton of talky-talky and cut scenes with generals, bounty hunters, and aurora units. It was mostly not a game-ruining experience but was still annoying.
Metroid Prime had a lot of text. It was entirely from scanning things and enemies to fill out your codex, so it had no voice acting, but it had plenty of text.
I think there was a tiny bit of talking from something in 2, and I don't think I ever actually played 3, so maybe they added more talking bits there, but I have a hard time imagining they got rid of the scanning into your codex loop.
Prime 2 had the Luminoth guy who "talked" a bit but there were like 3 or 4 scenes with him the entire game.
Prime 3, on the other hand, had a ton of talky-talky and cut scenes with generals, bounty hunters, and aurora units. It was mostly not a game-ruining experience but was still annoying.
Can’t wait for the scan of Ridley to say, “Ugh, this guy again, am I right?” as though Samus wrote it.