After watching the industry destroy itself with a focus on DEI, hamfisted commie propaganda, and predatory systems designed to squeeze every penny they can from their customers, I have become pretty cynical about every new game coming out. I was definitely worried that Silksong would become a victim to this same cancer, but am happy to say that it is amazing.
I'm not that far into it, and I am in no hurry to get to the end, but I can already tell that I am going to love every minute of it. I am relieved that Team Cherry can be counted among Fromsoft and very few others who still understand what matters in a good game, and give us something that is worth every penny. Other developers are losing their minds over a game this good being only $20, and they probably have a point. Just like with Hollow Knight, they could have charged $40 or more and nobody would have felt ripped off.
I am thrilled to see them doing so well that it crashed the servers for the stores on every console and on Steam. I hope they make absolute bank and keep on killing it. I just hope their next game doesn't take quite so long to come out.
Anyway, it's nice to have some good news for a change. If you haven't played Silksong (or Hollow Knight), you should definitely pick them both up. They are as close to perfect as games can get.
I mean, its solid enough design that the lack of map isn't impossible or even ridiculous. Part of making it technically optional and the compass an equip (instead of default) was making that possible. But its still a Metroidvania which requires returning to old areas and the like.
The real problem is if you take a break from it and don't retain your internal map, then its a real problem that you basically are better off reseting if its not too deep in. Which is why if you don't get gripped and power through a few zones then its just lost.