This has been the case for years now, but it still boggles my mind. Gaming is an overwhelmingly male hobby. 90% of the people playing enthusiast level video games are male. Yet the clear majority of protagonists in these products are female.
New resident evil? Female protagonist.
New Ghost of Tsushima? Female protagonist.
New Hollow Knight? Female protagonist.
New Silent Hill? Female protagonist.
New World of Warcraft expansion? Female protagonist.
And that’s just the biggest trailers of the night. Gay ass indie is almost entirely female (or queer coded) characters.
Is there another industry that hates its own core customer base this much?
I think the goal is to normalize feminist media by starving the children of any alternatives. None of these initiatives are going to win over the current or past generations. It’s all a “DLC horse armor” gambit to raise a generation of boys who have never known a marketplace that actively caters to them.
Wouldn't be surprised if it became an active grooming operation. Elsagate type shit. We already know who they are, what their agenda is and how they're going about it. Just that the sick cunts really really like transing kids because it satisfies the demons inside them.
Sadly, I see a lot of normies accepting it.
Don't believe me? Find any random normie online space and look at what they're saying about slop like Predator Killer of Killers, Baldur's Gate 3, Alien Romulus, the new God of War games, or any of the newest corpo-slop that's not entirely rife with overt woke propaganda.
Majority just roll over and accept it.
Current_horror is correct insofar that the generations being raised on this stuff as a form of normalcy will see it as standard-fare. We are aware of what's happening, but unless parents or guardians are actively dissuading the next generation from blindly accepting the feminist/globohomo agitprop, they will fall in line and become drones.