Popularized Dungeons and Dragons at the height of Covid lock downs when a bunch of normies had nothing better to do all day. Don't get me wrong, they're talented and the early campaigns are entertaining, but because they grew into a business they catered to the most vocal parts of their fan base, and facilitated the spread of The Message into TTRPGs.
Popularized Dungeons and Dragons at the height of Covid lock downs when a bunch of normies had nothing better to do all day. Don't get me wrong, they're talented and the early campaigns are entertaining, but because they grew into a business they catered to the most vocal parts of their fan base, and facilitated the spread of The Message into TTRPGs.