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44
Microsoft has reportedly closed down The Initiative, canceled Perfect Dark, Everwild and other unannounced projects (archive.is)
posted 349 days ago by dagthegnome 349 days ago by dagthegnome +44 / -0
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– -Fender- 1 point 349 days ago +1 / -0

Before I look into that, I have to ask: how are the controls? Would they be any different from simply playing it on a N64 emulator?

I know that someone made a version of GoldenEye where you would move with the keyboard and aim with the mouse, which apparently made it a far better playing experience. Would this be the same control scheme, or would it still recommend playing it with a controller?

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– PatrikStar24 2 points 349 days ago +2 / -0

The mouse controls are fully native, meaning you don't get the weirdness that comes with configuring emulators like that. That said, the mouse sensitivity is really high by default, so you'll have to turn it down in game. It is a full keyboard and mouse experience.

Modern controllers are supported as well should you so wish. See my other comment.

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– -Fender- 2 points 346 days ago +2 / -0

I just tested it. Thank you for this, it works great.

If you're interested, Harbour Masters made a few other PC ports of N64 games. There's Zelda: OoT (Shipwright), Zelda: MM (2Ship2Harkinian), Star Fox 64 (Starship) and Mario Kart 64 (SpaghettiKart). Of course, just like your Perfect Dark port, they all require a "legitimate" ROM of the original games, as well. One of the very interesting features of their Ocarina of Time port is that it has an in-built feature to play a randomizer mode, with a ton of different settings. Hopefully they'll implement the same thing in Majora's Mask soon as well.

And I guess I'll also ping u/AlfredicEnglishRules, since it seems to be a trend.

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