The main characters like Sagat here don't look too bad in the game,all things considered.They spend some actual time and effort making the main cast work, with impact physics and other smaller details. It isn't the absolute pinnacle of graphical fidelity of course but considering how many fighting game players play on poverty hardware and that it doesn't have an awful art style like SF5 did, I don't really have much to complain about on this end.
Just about every other character though (like the black dude as the default character Capcom uses in place of your custom character) is made from the character creator, which is seemingly based on the Monster Hunter Rise character creator or some shit. They look really bad.
Capcom's been using the RE Engine for every game since Resident Evil 7. While it does realistic face-scanned characters well enough, it's when the artists try to stylize them that it goes off the rails.
The main characters like Sagat here don't look too bad in the game,all things considered.They spend some actual time and effort making the main cast work, with impact physics and other smaller details. It isn't the absolute pinnacle of graphical fidelity of course but considering how many fighting game players play on poverty hardware and that it doesn't have an awful art style like SF5 did, I don't really have much to complain about on this end.
Just about every other character though (like the black dude as the default character Capcom uses in place of your custom character) is made from the character creator, which is seemingly based on the Monster Hunter Rise character creator or some shit. They look really bad.
Capcom's been using the RE Engine for every game since Resident Evil 7. While it does realistic face-scanned characters well enough, it's when the artists try to stylize them that it goes off the rails.
That is putting it mildly.