I haven't read the specific demands, but that sounds like a bridge too far. Single player games should have that rule, but there are plenty of multiplayer games where the server is necessarily playing an important role and for the vast majority of your customers the opportunity to keep playing if you buy a new computer to host your MMO isn't a meaningful benefit.
I haven't read the specific demands, but that sounds like a bridge too far. Single player games should have that rule, but there are plenty of multiplayer games where the server is necessarily playing an important role and for the vast majority of your customers the opportunity to keep playing if you buy a new computer to host your MMO isn't a meaningful benefit.
Then go and read the demands. He made an entire explanation video.