Some Freemium games already do this where you need to pay for unlocks to weekly content that is otherwise baked into monthly subs. Swtor was doing this with flashpoints and ops [dungeons and raids] years ago already.
No, there are generally 3 options for games like this.
The traditional monthly sub which gets you access to everything.
Free to Play, which is bare bones access that probably has most of the main content people want locked away.
And a sort of middle ground which is F2P but with various hoops you can jump through to access the parts of the locked content you want without unlocking all of it. If you only want to pvp you can unlock access to the pvp modes, or remove any limits that might be present which would otherwise mean you can only do a set number of matches a day/week. Same deal with other modes be it dungeons, raids, or the campaign story.
Precisely how these features are paid for varies on the devs in charge. Some games let you use in game currency. Some let you use real money. Some of that in game currency can be bought with real money however so there are options for players. Some will just spend real money, some will grind away in game currency. The fastest route will always be the most expensive, though, and this is before getting into whatever MTX presence there might be.
Some Freemium games already do this where you need to pay for unlocks to weekly content that is otherwise baked into monthly subs. Swtor was doing this with flashpoints and ops [dungeons and raids] years ago already.
ah, so a weekly subscription on top of a monthly subscription... yeesh.
No, there are generally 3 options for games like this.
The traditional monthly sub which gets you access to everything.
Free to Play, which is bare bones access that probably has most of the main content people want locked away.
And a sort of middle ground which is F2P but with various hoops you can jump through to access the parts of the locked content you want without unlocking all of it. If you only want to pvp you can unlock access to the pvp modes, or remove any limits that might be present which would otherwise mean you can only do a set number of matches a day/week. Same deal with other modes be it dungeons, raids, or the campaign story.
Precisely how these features are paid for varies on the devs in charge. Some games let you use in game currency. Some let you use real money. Some of that in game currency can be bought with real money however so there are options for players. Some will just spend real money, some will grind away in game currency. The fastest route will always be the most expensive, though, and this is before getting into whatever MTX presence there might be.