This coming off the 'type 1 type 2' bs from Oblivion but I've noticed this as I am currently playing both Fallout 4 and Skyrim Aniversary edition on and off.
In Fallout 4 I have a female character, because it doesn't really affect the game, I don't care about the companions beyond perks they give and mostly play it to create the ultimate settlements/skyscraper fortresses.
In Skyrim, no matter what race I pick, Dunmer, Redguard, Breton (though fuck being a High Elf) my character is always male, since I enjoy the story and quests and even the Harthfire marriage and kids aspect of it.
I started applying this to older games with player created characters, was ALWAYS a Male Shep in ME, ALWAYS Male in Fallout NV and 3, was always male in Dragon Age EXCEPT DA inquisition but that also dropped massively in writing quality.
Maybe I'm over thinking it, but I'm wondering if subconsciously this 'type 1/2' bs is also indicating how shit the writing and world building is since as players, the more invested we are in the world, the more we want to create a character like us in the game to play as including gender, just at peak performance lol.
I used to be exclusively male in actual RPGs, ~50:50 ambivalent male/female for sandboxes and sims.
But now I'm all male PCs all the time, I'm so fucking sick of girlbosses. Same for recruiting NPC companions, it's a boy's club now, class balance be damned. Unless I can just dump them in base to do the cooking and dancing (thanks Conan Exiles!)
Same boat here. If a video game doesn’t give me, at minimum, the flexibility to avoid all girl boss (and gay boss) party characters, then I would rather be doing almost anything else. Nothing else in my life revolves around insufferable cunts or degenerate homos, so why should my video games? My real life friend group isn’t a color wheel taped to a Kinsey scale, so why should I pay for entertainment that goes out of its way to shit on my chosen lifestyle?
Based fellow harem merchant