this has technically been true, that's what an EULA is. The only difference is on-disk offline software is not under control of the owner, so nobody gave a shit. Now that everything is digital...
EULAS and shrink wrap licensees are not binding. Certainly not in all jurisdictions.
For example a shrink wrap license or EULA has never been tested in Australia, because it would be thrown out of court. They are a polite fiction only in as far as they are enforceable by kicking people off the service.
Exactly - the dev's rights basically ended the moment a player's hard drive began and he started taking the game apart, adding a NoCD patch, and getting it ready for copious modding. That was something they could never control.
this has technically been true, that's what an EULA is. The only difference is on-disk offline software is not under control of the owner, so nobody gave a shit. Now that everything is digital...
EULAS and shrink wrap licensees are not binding. Certainly not in all jurisdictions.
For example a shrink wrap license or EULA has never been tested in Australia, because it would be thrown out of court. They are a polite fiction only in as far as they are enforceable by kicking people off the service.
Exactly - the dev's rights basically ended the moment a player's hard drive began and he started taking the game apart, adding a NoCD patch, and getting it ready for copious modding. That was something they could never control.