Drakengard/Nier wasn't very mainstream or even that big in the weeb groups.
Well that's because they were made by Cavia, a mostly anime license slop making company, so they weren't exactly big name worthy and the combat was less than stellar. Automata's biggest reason for success, besides the butt, was getting Platinum, a hugely popular company, to develop the gameplay element to cover their weaknesses.
So unfortunately I think the biggest takeaway there is "have your small indie creator get a popular company to risk their budget/time on him and you might be universally acclaimed." Because without Platinum involved, it absolutely would have remained a cult little title like Gestalt was.
Well that's because they were made by Cavia, a mostly anime license slop making company, so they weren't exactly big name worthy and the combat was less than stellar. Automata's biggest reason for success, besides the butt, was getting Platinum, a hugely popular company, to develop the gameplay element to cover their weaknesses.
So unfortunately I think the biggest takeaway there is "have your small indie creator get a popular company to risk their budget/time on him and you might be universally acclaimed." Because without Platinum involved, it absolutely would have remained a cult little title like Gestalt was.