I think Breath of the Wild pretty much finished the game. I want small things added, but not major changes. I'd like more castles to storm, and a new world to explore.
I would also like more games in this style. Castlevania, Goemon, Mega Man, Halo and others would be great this way.
That new Metroid Prime has me really wondering if it will be good or not. A giant open world Metroid would be awesome, but could they do it? Would they do it? The guy in charge of it seems to be more worried about story stuff than actual Metroid gameplay.
I dont think Metroid can be open world as a core gameplay mechanic is gating off progression behind upgrades, which is the antithesis to an open world ( at least how Nintendo likes to make them). They would have to revamp the formula significantly and at that point I am not sure it would feel like Metroid anymore.
Yeah I get what you mean. For decades Miyamoto has wanted to make Zelda games into a "box garden" -- a sort of small, living world and I think BOTW/TOTK have gotten closer to that ideal than any previous Zelda games. Not sure where they plan to take the franchise from here.
Yeah, it's incremental improvements and a new place to explore now. I think it's reached the zenith of open world games and it will take a lot to overcome it.
I think Breath of the Wild pretty much finished the game. I want small things added, but not major changes. I'd like more castles to storm, and a new world to explore.
I would also like more games in this style. Castlevania, Goemon, Mega Man, Halo and others would be great this way.
Metroid.
That new Metroid Prime has me really wondering if it will be good or not. A giant open world Metroid would be awesome, but could they do it? Would they do it? The guy in charge of it seems to be more worried about story stuff than actual Metroid gameplay.
I dont think Metroid can be open world as a core gameplay mechanic is gating off progression behind upgrades, which is the antithesis to an open world ( at least how Nintendo likes to make them). They would have to revamp the formula significantly and at that point I am not sure it would feel like Metroid anymore.
Very true. It's BotW style if you can find and kill Mother Brain from the beginning. The upgrades and stuff would need to add to everything.
True story, metroidvania should be called Zeldavania because the director of Symphony of the Night based it on Zelda.
Yeah I get what you mean. For decades Miyamoto has wanted to make Zelda games into a "box garden" -- a sort of small, living world and I think BOTW/TOTK have gotten closer to that ideal than any previous Zelda games. Not sure where they plan to take the franchise from here.
Yeah, it's incremental improvements and a new place to explore now. I think it's reached the zenith of open world games and it will take a lot to overcome it.