Long-time industry experts explain the huge boost in playerbase came from the initial naysayers after having a blast with Avowed via Xbox Game Pass.
So, they played it on Gamepass, liked it, bought it on Steam but didn't actually play it on Steam (given the maximum concurrent player count barely broke 19k)? Seems weird to me.
So, they played it on Gamepass, liked it, bought it on Steam but didn't actually play it on Steam (given the maximum concurrent player count barely broke 19k)? Seems weird to me.