Stumbled across this article from August 22nd of last year. It's a tranny eagerly promoting the possibility of a gay romance in KCD2.
https://www.thegamer.com/kingdom-come-deliverance-2-hans-henry-queer-romance/
Hasn't Warhorse delivered everything this tranny asked for?
Vavra decided to have his cake and eat it, too. That's it. That's the whole story. He's an opportunist and a liar. And half the anti-woke crowd are so desperate for relevance that they're willing to circle the wagons for a traitor who sold out to the woke mob for a few extra shekels.
Edit to add: consider the timeline. This tranny journo was playing a preview build of the game almost six months ago. If the gay romance had been explicit, don't you think he would have been singing its praises?
Vavra deliberately withheld the gay romance from the players because he knew it was a betrayal. He fully intended to blindside us. When it was leaked, he played stupid while his sycophants came to his defense.
Then IGN gives it a 9/10 and releases a "how to be gay" guide five minutes after their review goes up? Obviously some games media were in on the deception.
Bingo! And it's kinda funny, because in my mind, BG3 is the case that has MORE woke elements, it's just done in a better way. And I'll admit that. BG3 is a more competent game in both gameplay and writing. Credit where credit is due. But it's still woke.
Contrary to popular coping, wokeness is not inherently an issue of quality. True, most woke games are of lower quality, but that's not the inherent connection nor issue. The issue is the political messaging. The stance of pushing agendas. It doesn't matter if it's poorly done or well executed, it's still pushing a political agenda. And if I'm honest, I wouldn't want a politically motivated game that pushes an agenda I agree with either. Explore ideas, sure. I don't actually have a problem with a game including these choices, but you NEED to have the balance to properly explore them. Limited by the technology of the day and time constraints that lead to a rushed ending, I think that Fallout New Vegas does a reasonable job of this by offering 4 different paths to explore the ideas of governance. It has paths I disagree with, but it still explored them, and it doesn't shove it down your throat as to which is right or wrong beyond a very rudimentary karma system.
But having the inverse. Having the option to actually do evil things for rational reasons is important if you're creating an examination of these ideas. THAT is the difference between a political narrative and a political agenda in a piece of media. And far too few understand that.
I’ve been a broken record on this lately, but I think we’re seeing a perfect example of the downfalls of arguing by proxy. Disaffected lefties use “quality” as a proxy to attack woke media because they don’t actually object to the political and cultural content. No, the problem for people like Critical Drinker is that unskilled creators make leftism look stupid. The leftist values themselves are not seen as directly connected to and responsible for the shit storytelling.
This proxy strategy is effective at first because 90% of all media sucks regardless. So you can always rail against incompetence in general and then reliably catch woke media in that crossfire. But then you’re giving a pass to leftist propaganda so long as it is deemed to be “of quality”. It’s like fighting replacement immigration by only objecting to illegal immigration. Eventually your enemies will just legalize the invasion, and then you’ve got no argument to stand on.
All of this is to underline the critical importance of arguing for explicit and specific ideas. I oppose all immigration that threatens to harm my nation. I oppose all media that pushes degenerate and evil leftist politics and culture. I’m fine with politics in video games as long as they are my politics. I’m not interested in exploring gay stories no matter how “well” they are told.