Player now canon
(media.scored.co)
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They want to have an idealized version of themselves where they keep what they think is "quirky" and will gain them social status, but remove the parts they won't find value in.
They want to be able to fly, see in complete darkness, and cast fire-balls, but not lose the social points of being "nuerodivergent" around other Leftists.
Not to mention they don't want to actually portray autism as a way to provide drama for the character, because that might be seen as offensive. It might be an interesting story for an adventurer to try and do their job despite their mental condition, but they would rather have a story where it makes them stand out in a positive way rather than show the actual issues it might cause. It's very similar to the wheelchair friendly dungeon thing, because they would get upset if their character had actual drama over not being able to walk or their wheelchair getting destroyed all the time.
As someone else actually pointed out someone with Autism could be just as easily represented with high intelligence and low wisdom & charisma. This innately causes drama; but it would be almost definitionally offensive.
Just the imagine DM saying: "You can try to seduce the guard, but remember you have a -2 to all charisma rolls because you're autistic. ... Oh, looks like you rolled a 1. You walk up to the guard, do some weird retard thing with your hands and say, 'GNNEEAGHH KHNNAAFFF'. He is disturbed and alarmed. Roll for initiative."
Or, for your wheel chair example: "The enemy mage casts a magic spell to the ground. It makes the surface around you slippery. You begin slowly rolling backwards away from the fight. You will now roll backwards 5 feet at the beginning of every turn. The Orc laughs at you and calls you a "stupid wheel slag".
They don't play with those sorts of DMs. Only ones that are approved by the cult and know their place.