The insidious thing about Ghost of Tsushima is that the woke elements were generally kept in the side content that the majority of players ignored. I tried to play some of the side content, but a lot of it was so boring that I didn’t bother getting far enough to really see more of the wokeness. Outside of the women being ugly in general, the main story really wasn’t obviously woke, even though the story never really contextualizes concepts like honor and seppuku adequately nor does the game sufficiently show the brutality of the Mongols.
I think many of us were expecting Sucker Punch to follow the same trend of every other post-PS3 era Playstation studio where the first game is fine or even good, only for the team to hire shit writers and go out of its way to be more woke. The hiring of that woman to be the actress for the main character is merely indicative of the values that Sucker Punch push. Erika Ishii may not influence the game itself (though let’s not kid ourselves, she is a rich activist whose entire persona is being as obnoxiously leftist as possible, so of course she will influence the characterization), but Sucker Punch deliberately chose this woman to represent their game, meaning they agree with what she stands for.
Assassin’s Creed Shadows should have been the wake-up call for a lot of people, but the problem is that because it is so ridiculous, the Overton Window has shifted. Now treating GoY with skepticism is seen as an overreaction because the main protagonist is Japanese. I don’t plan on buying GoY, one because the gameplay of Ghost of Tsushima got very boring and I doubt that the gameplay will become anymore complex, and two because I have seen enough examples from Sony to know that this shit will be gay, lame, and incompetently written. Hopefully you will do the same.
Nah, you have to go to normie circles, forums, and YouTube channels. It's incredibly depressing.
Yes, you're right that there are some people raising proper red flags about the game, but I briefly browsed through some normie channels who are clamouring for Yotei, making it as if Ubisoft's delay of Shadows is a win for gamers because Ghost of Yotei is the "real" game that they should be supporting, and sadly, there are plenty of coonsumers eating it all up.
Thankfully, there was proper pushback mostly from Asian males that I've seen in comment sections making the most rational comments and rebuttals, as plenty of simps are saying "there's nothing wrong with a female samurai"...
I'm going to copy/paste this Korean guy's response, which I think sums up the surface issues rather well...
"To be honest, Ghost of Tsushima was a game based on masculinity from the beginning. The strong masculine emotions that come with it are the core of the game. It's completely different from games like Nier Automata or Stella Blade, which emphasize the appeal of their female protagonists. But out of the blue, putting a female protagonist forward is an attempt to throw away gamers' tastes... "