"they specifically wanted to work with us as a woman-owned, queer- and POC-driven engineering firm"
(www.entropicengineering.com)
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Let me guess ; a bunch of White nerds hired on merit would have done the prototype in 3 weeks.
Clearly something is missing from this story. Something that would explain why the Didn't Earn It were dumped.
Probably why games take like 10 years to make now.. 3x the staff and 3x the time lol.
Far more effort spent on graphics, monetization, and marketing than on making quality gameplay in the major leagues.
It's a recurring pattern that the only thing working flawlessly at launch in AAA slop is the in-game store.
Helldivers 2 took what, 8 years? And it was a broken dogshit mess on release, entirely because they had to make the game online only to protect freemium mtx currency in a paid game.
It's all cancer in the big leagues.