In slight defense of Vanguard, they actually backed off on that shit.
“We cannot state that ESG investing is better performance-wise than broad index-based investing,” Buckley said. “Our research indicates that ESG investing does not have any advantage over broad-based investing.”
Buckley’s statements followed Vanguard’s withdrawal from the Net Zero Asset Managers (NZAM) initiative—a group of 301 asset managers that says it is “committed to supporting the goal of net zero greenhouse gas emissions by 2050 or sooner, focused on lowering carbon emissions in their portfolios.”
From another article:
Daniel Wiener, chairman of Adviser Investments in Newton, Massachusetts and a longtime Vanguard observer, said the firm's withdrawal showed it lacked a strong leader on ESG issues that BlackRock has in its CEO Laurence Fink.
"Backing out of this thing is simply Vanguard blowing with the winds of constant change. They don’t have a strong personality like Fink to champion a cause," Wiener said
Vanguard is actually owned by it's member's funds, which makes it somewhat more answerable to normal people as opposed to using your retirement funds to lose money on Fink's pet projects.
Thanks a lot for that detail, i need to poke around at that stuff when I have the time and inclination. Granted, I just shrugged at the numbers but even then I don't think that's actually a good thing for a company because it means they don't have to worry about turning a profit, so why make any video games at all?
I'm convinced one of the reasons production times are so long for games now is because they want to fake their hours and pretend they need that long to milk investor money through salaries and fake employee growth.
In slight defense of Vanguard, they actually backed off on that shit.
From another article:
Vanguard is actually owned by it's member's funds, which makes it somewhat more answerable to normal people as opposed to using your retirement funds to lose money on Fink's pet projects.
Thanks a lot for that detail, i need to poke around at that stuff when I have the time and inclination. Granted, I just shrugged at the numbers but even then I don't think that's actually a good thing for a company because it means they don't have to worry about turning a profit, so why make any video games at all?
I'm convinced one of the reasons production times are so long for games now is because they want to fake their hours and pretend they need that long to milk investor money through salaries and fake employee growth.