Gamer Girls
(media.scored.co)
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And the real girl gamer doesn't let you know she's a girl, if she even plays online.
Sometimes they do on account of they're the one leading the WvW raid, but it just never comes up as a topic of discussion. They're just the person yelling into the mic trying to get 40 odd people to bomb the enemy zerg correctly while keeping stab up while also communicating on commander chat to make sure we don't get flanked by the other zerg that's trying to reinforce the enemy.
I miss running WvW in Guild Wars 2. It was a good time back in the day.
I was in a TF2 community server once when someone on all-voice-chat said they were a girl. They definitely sounded like one, and it made me smile when a bunch of guys said stuff on their mics like "Only guys play TF2!" "You're not a girl you just sound like one!" "Prove it!" and then there was this back-and-forth between the girl and those guys as if the girl were "just one of the guys." She didn't seem offended about anything.
As an aside I love that TF2 community server banter. It's always censored but you can get away with saying a lot of things that would get you banned in many other games.
It does get irritating running into troons though. They're a growing population on the TF2 side as vet players troon out when they get older, and for some reason these same fucks love to be the active ones on voice chat.
That's cool and all, but I'm gonna go solo/duo every camp and fort on the opposite side of the map while you distract them. Thanks zerglings.
I miss the busy WvW too. There's nothing like seeing a zerg ball shift away from an important intersect because enough of them saw you flip 3-4 spots in quick succession, making them think there was a decent-sized raiding party up there, to find some jagoff Nightmare Court cosplayer druid and a sleeper-mesmer.
Nah, bro, that's what scout calls are for. You got a whole network of roamers and havoc squads out there keeping eyes on where the zergs are. One our guild leaders was extremely devoted to the art of scouting and emphasized its importance to us. Wars and battles are won and lost on intelligence, so keeping tabs on all the enemy movements at all times was absolutely key.
However my favorite play from all my years in WvW is still that one time when I changed up all my gear and my build on the fly in order to dive alone into a 30 man zerg to walk a Yak into keep and upgrade it in the middle of a siege, ruining the enemy's ambitions. Survived too, so I can truthfully say that I single-handedly tanked an entire zerg.
Ah good times. I miss my old crew.
Oh yeah, I couldn't pull half the shit-disturbing I did if I was against a competent commander. Luckily most commanders, even competent ones, focused on only two of the four fields (usually but not always center and their own, and even if it changed, it was usually still just two, and usually then it was losing their own), so I could just poke and prod until I found the best spot to be.
Making emote-based alliances with the third faction roamers was also a fun trick. The unbreakable code of /wave /point.
Sometimes they might by their name. And the only way you'll find out if it's an actual girl is if you use VC and get them to talk, if they're not talking.
Then you get that cringe shit where then the dudebros go "ARE YOU REALLY A GURRRRL?" and you just want to tell your fucking team to shut up and get on the fucking payload.