Adobe just made it so their shitty software would quit working if you stopped paying them.
Apple made it so you no longer own the hardware that you buy from them (without jailbreak exploits, which are totes illegal, but also Apple doesn't have any of those because their software is and always has been invulnerable to security breaches).
think sony did it first, though not in this particular way... think they slipped a clause into the EULA for the PS3 (4?) that they retain rights to the physical hardware or some such.
Not really sure if it would hold up in court, but yeah...
No kidding. I'm about to dip my toes into games on Linux just because I'm sick of how much more and more Windows has essentially become a live-service game.
I wish Valve made a desktop version of their SteamOS, I find it to be way more intuitive than Windows; I also love the way you can update software/drivers just by typing it into the search bar and automatically being able to download the app/driver from the search bar. It blew my mind that Linux had that kind of functionality.
Plus, with majority of worthwhile games running on SteamOS, I have no need for Windows on a pure gaming rig. The problem is that SteamOS doesn't play nice with Nvidia drivers -- so until they get that sorted, it makes Linux a bit more cumbersome to use for certain games.
if you're gonna get into linux, start with Fedora or Ubuntu, they're basically the dominant distros, so the community support is going to be bigger.
Ubuntu is a bit bigger and more user-friendly, Fedora is more bleeding-edge (which makes sense since it's effectively where RedHat beta-tests all the features they want to add to RHEL )
I buy on GOG where I can and actually archive the offline installers of everything I buy. Seems crazy, but I've got old games on freaking CD-ROM that I have gone back and enjoyed, so it's not ridiculous to think in a decade I'll want some game that you can't get anymore.
There's piracy too, so things will always be around, but it's easier to keep things I have already.
You can thank Apple for that practice by the way. They were the first to come up with the idea that you're just renting your property from them.
I thought it was those pricks at Adobe with their subscription software.
Adobe just made it so their shitty software would quit working if you stopped paying them.
Apple made it so you no longer own the hardware that you buy from them (without jailbreak exploits, which are totes illegal, but also Apple doesn't have any of those because their software is and always has been invulnerable to security breaches).
think sony did it first, though not in this particular way... think they slipped a clause into the EULA for the PS3 (4?) that they retain rights to the physical hardware or some such.
Not really sure if it would hold up in court, but yeah...
Would you like to update Windows?
-yes
-yes but later
-no but actually yes
No kidding. I'm about to dip my toes into games on Linux just because I'm sick of how much more and more Windows has essentially become a live-service game.
I wish Valve made a desktop version of their SteamOS, I find it to be way more intuitive than Windows; I also love the way you can update software/drivers just by typing it into the search bar and automatically being able to download the app/driver from the search bar. It blew my mind that Linux had that kind of functionality.
Plus, with majority of worthwhile games running on SteamOS, I have no need for Windows on a pure gaming rig. The problem is that SteamOS doesn't play nice with Nvidia drivers -- so until they get that sorted, it makes Linux a bit more cumbersome to use for certain games.
if you're gonna get into linux, start with Fedora or Ubuntu, they're basically the dominant distros, so the community support is going to be bigger.
Ubuntu is a bit bigger and more user-friendly, Fedora is more bleeding-edge (which makes sense since it's effectively where RedHat beta-tests all the features they want to add to RHEL )
If purchase doesn’t equal ownership then piracy doesn’t equal theft.
When I got a new computer, I was still able to download the NBA 2K16 I'd bought on Steam years prior and had since been delisted.
If you bought it before, you can get it again.
Which is good in this case, as that was the last truly great 2K.
I buy on GOG where I can and actually archive the offline installers of everything I buy. Seems crazy, but I've got old games on freaking CD-ROM that I have gone back and enjoyed, so it's not ridiculous to think in a decade I'll want some game that you can't get anymore.
There's piracy too, so things will always be around, but it's easier to keep things I have already.