How's the newer world one? I think I saw it out on pc now. Cyber sleuth I was a bit disappointed in, not only by the translation but also the gameplay not be as good. I miss digimon world for the ps1.
Next Order is a fine game that is ruined by its own difficulty. Not in terms of just being hard, but in terms of the numbers being jacked up so high that if you aren't constantly rocking a near top level team you aren't progressing. Which eventually reaches the point where your individual Mons are meaningless because you can only win battles using the EXE fusion.
It would be fine if they were charging what it should be worth by now at sub 20$, but they are fucking insane and charging near full release for a nearly decade old game they ported.
Once again DW1 just can't be touched. Re:Digitize is the closest we ever got, but its bogged down by its extreme linearity and "if you aren't good at timing, good luck ever training."
Which eventually reaches the point where your individual Mons are meaningless because you can only win battles using the EXE fusion.
Yeah, definitely a major issue. And I think EXE had a limit to once per day? Boss battles really were impossible without it. That said, one of my most exciting moments was being defeated somewhere, getting pissed about it, only for the main theme to start with a whole bunch of visual effects, as apparently EXE was automatically triggered (and that was how I even learned about it). Straight out of a goddamn anime turnabout moment.
Once you had a decent amount of some stat you could force EXE every battle just from the command screen, which was the only way to finish the last few areas really. Like, as that "chance when you die turn around" it was an awesome moment like you said, but as a required technique it just got old.
The whole game really suffered for its overtuned difficulty. Every aspect of it gets filtered through that and dragged down.
How's the newer world one? I think I saw it out on pc now. Cyber sleuth I was a bit disappointed in, not only by the translation but also the gameplay not be as good. I miss digimon world for the ps1.
Next Order is a fine game that is ruined by its own difficulty. Not in terms of just being hard, but in terms of the numbers being jacked up so high that if you aren't constantly rocking a near top level team you aren't progressing. Which eventually reaches the point where your individual Mons are meaningless because you can only win battles using the EXE fusion.
It would be fine if they were charging what it should be worth by now at sub 20$, but they are fucking insane and charging near full release for a nearly decade old game they ported.
Once again DW1 just can't be touched. Re:Digitize is the closest we ever got, but its bogged down by its extreme linearity and "if you aren't good at timing, good luck ever training."
Yeah, definitely a major issue. And I think EXE had a limit to once per day? Boss battles really were impossible without it. That said, one of my most exciting moments was being defeated somewhere, getting pissed about it, only for the main theme to start with a whole bunch of visual effects, as apparently EXE was automatically triggered (and that was how I even learned about it). Straight out of a goddamn anime turnabout moment.
Once you had a decent amount of some stat you could force EXE every battle just from the command screen, which was the only way to finish the last few areas really. Like, as that "chance when you die turn around" it was an awesome moment like you said, but as a required technique it just got old.
The whole game really suffered for its overtuned difficulty. Every aspect of it gets filtered through that and dragged down.