Once you had a decent amount of some stat you could force EXE every battle just from the command screen, which was the only way to finish the last few areas really. Like, as that "chance when you die turn around" it was an awesome moment like you said, but as a required technique it just got old.
The whole game really suffered for its overtuned difficulty. Every aspect of it gets filtered through that and dragged down.
Once you had a decent amount of some stat you could force EXE every battle just from the command screen, which was the only way to finish the last few areas really. Like, as that "chance when you die turn around" it was an awesome moment like you said, but as a required technique it just got old.
The whole game really suffered for its overtuned difficulty. Every aspect of it gets filtered through that and dragged down.