That game is 100x better than Sifu, which I genuinely found boring.
The difficulty in Sifu is literally just the lack of skills at the beginning of the game.
Once you play through and unlock the abilities, moves and buffs like weapons not instantly breaking, it becomes strikingly easy (save for the frame hitching, which can seriously inhibit your ability to properly parry/dodge, but that's an Unreal Engine problem more than a gameplay difficult problem).
The difficulty in Sifu is literally just the lack of skills at the beginning of the game.
Once you play through and unlock the abilities, moves and buffs like weapons not instantly breaking, it becomes strikingly easy (save for the frame hitching, which can seriously inhibit your ability to properly parry/dodge, but that's an Unreal Engine problem more than a gameplay difficult problem).