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95
Ugly on Purpose: The destruction of video game character aesthetics (badspot.us)
posted 3 years ago by GamingTheSystem-01 3 years ago by GamingTheSystem-01 +95 / -0
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– PerfectDebate 4 points 3 years ago +4 / -0

It’s a shame how the reputation of the first game in the 2013 Tomb Raider reboot is soiled by the impact of the second and third games. The first game is genuinely a great game with beautiful aesthetics and good writing, and it really shouldn’t be considered part of a trilogy—a series, unavoidably, but not a trilogy—with the latter two. Lara Croft looks like a complete different person in Tomb Raider 2013, and so does Jonah. In every regard besides the rendering technology, it’s as if the developers purposefully made things bland.

It’s funny that you can find numerous posts on the Tomb Raider subreddit like this that carefully prod into the subject of why the main characters look different, and the response is usually the excuse that “the technology improved” or “she got older.”

Along the vein of archaeological adventure games, the Uncharted series also suffered quite a bit with A Thief’s End and The Lost Legacy, which had all the main characters—Nate, Sully, Elena, Chloe—looking almost unrecognizable, and less attractive, compared to how they looked in 1, 2 and 3.

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– throwawayaccount2037 3 points 3 years ago +3 / -0

Along the vein of archaeological adventure games, the Uncharted series also suffered quite a bit with A Thief’s End and The Lost Legacy, which had all the main characters—Nate, Sully, Elena, Chloe—looking almost unrecognizable, and less attractive, compared to how they looked in 1, 2 and 3.

That's because of Neil Druckmann. He was in charge of those and he made them horrible. Uncharted 4 didn't even act like it was part of the same series of games that Amy Hennig directed (obviously, since she didn't direct Uncharted 4).

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