Whenever I see people hoping for a Fallout New Vegas 2, it’s depressing to realize that the Obsidian that made that game is effectively dead. The writing talent is long gone and have been replaced by women and trannies who are barely functional psychopaths. I know the diversity and inclusion rhetoric plays a huge hand in how people are selected, but why do these studios have a knack for hiring the most degenerate, low effort people imaginable to work on a part of the game that basically molds the structure and tone of the entire game? It’s just so bizarre how all of these writers that are being hired are all basically identical in terms of them being leftist, social media obsessed, and barely functional people who are most likely a nightmare to work with.
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When I was younger I dreamed of working for BioWare, now they can all rot.
Unpopular opinion: KOTOR was the last worthwhile game Bioware made.
I don't know if I'd necessarily call that an unpopular opinion. Everything post-KOTOR (from Jade Empire and beyond) has been a downhill slide. Sure, there have been some bright points, but even the relatively good ones like Dragon Age: Origins and the first Mass Effect were marred by MS and EA forcing MTX into the equation.
There's enough Dragon Age and Mass Effect fan boys out there that I feel confident my opinion would be pretty unpopular in a crowd.
Baldur's Gate 2 was the studio's magnum opus but I don't think most modern Bioware fans would be able to appreciate that masterpiece.
Planescape: Torment was infinitely better from a writing POV.
That is unpopular. Sure kotor was better then DA: Origins but Origins was a good game, interesting game mechanics and had an interesting world. Same with ME.
My unpopular opinion is that ME2 is not as good as people make it out to be. I was not a fan of the armor/shield mechanics and I felt that the renegade/paragon dialogue options were not as well done as ME, although I can't exactly explain why.
My problem with ME series entirely was that it made paragon options idealistically good. You save the queen rachni or cure the genophage and there is only positive outcomes. In retrospect that seems such a leftist idea. There is no down side for taking the "good" options, ever.
Most people who worked on the games you loved are probably working elsewhere now. Best case now is to study the games you loved by them and take what works and make your own.