I have experience with only two games that do that, thankfully. However in both cases [X-COM 2 and Stellaris] the native launchers are not only so shit they don't work most of the time, but they also break the game and block mods from working which for those two games is one of the biggest heresies you can come up with.
Thankfully there are alternatives made by the players who know what the fuck they are doing.
The best thing about the X-Com 2/2K launcher, and by that I mean the single worst possible thing it could ever do, is that it repeatedly updates because of other 2K games that are tied to it. Such updates are why it broke so many players' mod lists, including my own, to the extent that "My mods won't work" is one of the most frequent problems I see for X-Com 2 these days and the simplest solution is "use the alternative mod launcher".
The game is 6 years old and hasn't had an update since the TLP DLC yet it still gets "updates" because it "updates" whenever the 2K launcher is updated.
Mods are quite literally one of the saving graces of the game that have extended the lifespan of the game by reinventing it several times over. Yet 2K has now fucked over countless players and mod creators for months now because of their own shitty launcher nobody wants or even needs to use on pc because it's either owned on Steam or GOG.
I have experience with only two games that do that, thankfully. However in both cases [X-COM 2 and Stellaris] the native launchers are not only so shit they don't work most of the time, but they also break the game and block mods from working which for those two games is one of the biggest heresies you can come up with.
Thankfully there are alternatives made by the players who know what the fuck they are doing.
The best thing about the X-Com 2/2K launcher, and by that I mean the single worst possible thing it could ever do, is that it repeatedly updates because of other 2K games that are tied to it. Such updates are why it broke so many players' mod lists, including my own, to the extent that "My mods won't work" is one of the most frequent problems I see for X-Com 2 these days and the simplest solution is "use the alternative mod launcher".
The game is 6 years old and hasn't had an update since the TLP DLC yet it still gets "updates" because it "updates" whenever the 2K launcher is updated.
Mods are quite literally one of the saving graces of the game that have extended the lifespan of the game by reinventing it several times over. Yet 2K has now fucked over countless players and mod creators for months now because of their own shitty launcher nobody wants or even needs to use on pc because it's either owned on Steam or GOG.