When my parents retired they moved to about 20 miles away from me and they had a lot of stuff in boxes that belonged to my siblings and I. They had some of my old gaming magazines from the 90s. It was so nice to read a gaming magazine where the main focus was on games or to read interviews with game developers that talked about games and not the diversity of the staff or whatever woke trendy talking points you hear today. You could also see that they had an actual interest in video games.
Just made me think what a great time the 80s - Early 2000s were for nerdy stuff. All the cool online forums in the 90s/Early 2000s as well as nerd websites that had a weird concept of marketing to nerds.
So pretty much all these sites/gaming magazines were bought by corporations who are obsessed with chasing the mythical female audience? Ignoring the fact that there are already women who are in the hobby?
I don't understand these companies. I live in Texas where bbq is very popular. It would be like my favorite bbq place getting bought out by vegans and then all the meat product being phased out. Instead of understanding who their customers are they attack them.
Probably one of the most head scratching examples of this was when I heard that Disney originally bought Star Wars because they wanted something that appealed to boys. Then Kathleen Kennedy droned on and on about how no girls were in Star Wars. I remember at that time wondering how she had worked at Lucasfilms so long and didn't know much about Star Wars. There were always female fans and as a longtime reader of the old EU books/comic books (that she apparently didn't know about) I can attest to the fact that a lot of women read those. But I guess they weren't the type of female fans she wanted.
I would so love to tell some board of an entertainment company that some hobbies will always appeal to more men than women and vice versa and that is OK. Stop trying to force stories that nobody wants, and to gaming companies..... people want games, not some social commentary. There are plenty of news outlets for that.
lets just say that Obama was mistake, 2008 is about year when entertainment started go down the drain. albeit root likely resides at Bush's patriot act
additionally twitter and facebook are at core pushing the cancer forward
Yea. I generally don’t watch/read anything after 2014. Unless someone I trust recommends it. I mainly use the streaming services for their catalog of shows from 50s to early 00s.
It's not even about chasing females (no company who has put females at the forefront of their game design have profited more than they did during the seventh gen).
All the stats show females just don't care about all the properties that are being usurped by SJWs. Here's Quantic Foundry's stats to back it up (sales data reflects these figures as well): https://archive.is/sclVp
Notice female gamers don't like shooters, sports games, or racing games. Yet those are all being reoriented to focus on the female market.
Well, it has more to do with indoctrinating males than it does with getting girls to play. If it were actually about profit they would just flood mobile phones with more casino, casual, social, and match-3 puzzle games and then market the crap out of them like they did that Kim Kardashian or Taylor Swift game. Since, majority of actual female gamers are casuals glued to their phones.
Yet they're not really doing that are they? They're turning Call of Duty, Gears of War, and Star Wars into feminist havens. Why is that?
Well, the current generation of gamers may hate it, but the next generation will grow up in a society where that's the only thing available. They won't be inundated with masculine heroes like Duke Nukem or Blake Stone; they won't have guys like Soap winning the day, or Nathan Hale nearly single-handedly preventing alien invasions.
They'll have a lot of Leftist propaganda to consume with ugly lesbian female heroines at the forefront of every major franchise and property. Sure they can go back and play the old stuff, but it'll be out of the way or won't work on most newer machines without some workarounds. In short, people willing to consume masculine media will be the fringe minority. People consuming feminist/tranny/Rainbow Reich propaganda will be the majority.
It's all part of the long game.
As others mentioned,it's about creating a unified message.
Notice that what's happening in games has already thoroughly infected mainstream comic books, young adult novels, the sci-fi literature market, and majority of everything on streaming, TV, and even blockbuster movies. It's about indoctrinating an entire generation across every medium, and, sadly, unless people revolt in an insuppressible way, I think it may end up working.
agree. It's about the long game. The next generation of boys being exposed to nothing but the progressive and feminist narrative and understanding it as "normal".
kind of like younger people posting here saying stuff from mid-90s to 2008 or so was decent. No it wasn't. It was just lighter versions of the same indoctrindation. It promoted values like Equality. You just see it as normal because you grew alongside it. Watch pre-code hollywood movies from 1920s or so. Read books pre-1900. Read some Greek and Roman history, stoic philosophy.
You're exactly right. It's about destroying every space or route that people communicate through or enjoy. They usurp, control, then turn it into propaganda.
Its all about demoralizing and isolating people so they can't even have hobbies that aren't under the sway of Marxism.
I’ve reached a point where the main game I play is modded Skyrim. But I’ve scratched my head about the marketing of games for a while. With entertainment I pretty much just watch or read stuff from 2014 and prior.
They didn't used to try to force things to be "something for everyone in one package". Well, your mainstream movies and the like often did, but they were rightfully berated and pretty much forgotten except for being made fun of on shows like Family Guy.
It's like they're trying to boil everything down to monopolistic things - ONE sci fi world for everyone, ONE RPG for everyone, ONE of each video game genre for everyone, etc. or something like that. Instead of "let's make a variety of genres for the vast variety of tastes out there ..." ie, they'll try to make everything AD&D when maybe I want Bunnies and Burrows and you want Vampire: the Masquerade, or some such. It's like they're trying to tell us what to like, and what not to.
Because, if you're trying to manage every conversation - like a totalitarian - and trying to make every conversation about your cult - like a true zealot - it's easier to achieve this if you can reduce the number of conversations to something you can manage.
SJW HR and marketing have taken over all the big companies and convinced them that being insufferable SJWs is the way forward. Profit is secondary. The investment banking firms have also been taken over and will prop up the companies practicing "stakeholder capitalism".
When they bought out the smaller companies it was always to remove competition. If they hadn't been infiltrated yet, they may have had honest intentions to improve their bottom line and take advantage of the acquisition's strengths. (appealing to young men) Once they'd been infiltrated, the goal became to ruin your hobbies and appeal to insufferable SJWs. In doing so they will get constant praise from access media for being stunning and brave, and improve their Social Responsibility score with investment companies. This will make up for losing their core customer base.
If the situation with large companies bleeding profits becomes bad enough, they will to get government subsidies and tax breaks. For example granting Disney a permanent copyright over Mickey Mouse, and state kickbacks in Florida and California. Like automakers getting bailouts. They won't be allowed to fail.
Your analogy to BBQ is all too rational. You know that race and gender politics are anything but rational.
Very insightful. I actually got some Plato writings in my to read pile.
They were still pushing that shit in the 80s through 2000s too, it was just more ground to cover with their demoralization techniques so it wasnt as apparent as it is now. Looking back, the general societal rejection of “nerd shit” was the best protection for it, but once they realized that technique wasnt working and started pushing the “its cool to be a nerd” meme that was the beginning of the end for it.
There were a lot of scandals thrown under the rug during that time. I mean, most of the companies had some ties with the mob, and we're often fronts for money laundering. It was easier to say who wasn't kidnapping people so a game maker did as they said or else. The goal was to be a popular niche that had a big fan base, and ignorance outside of the bubble.
The magazines reflected that a lot. Then a lot of that got scrutiny by various governments. The numbers didn't add up. Numbers began to deflate, and a new front and behind the scenes funding began. We are on the third time it's happened, and it almost looks like governments are funding games to make others look bad. Meanwhile the original mobsters are trying to bring it down into the niche.
Enter SJW. It brings things down to a niche, has scandals that doesn't show how weird the numbers are at the moment. It also let's governments fund and control without it looking like they are.
If only the average fan didn't notice.