You can tell they flatlined hard on three because it was the beginning of the end of gaming. There was a very clear allegorical storyline that was convoluted in two, and completely train wrecked in three. It wasn’t even a new story cycle for them, you can see heavy story elements from kotor in the first mass effect. The worst failings of three were clearly the “diversity” cast, the wokening of the storyline, and the lack of any real sense of dread by any character, it all dissolved into “I feel bad” “were facing complete genocide of intelligent life” “but my feelings!” .
ME:A had endless potential, what we got was woke retardation. The only redeeming quality was a more mobile fight system. Vanguard addict that I am loved how flexible maneuverability was, everything else though killed any fun of that game. I meant to say “diverse” as in humans, couldn’t even fight the reapers with wrex or grunt in three.
I dunno, man. They literally end 3 with an old man telling his grandson “the story of the shepherd.” The quality of the writing wasn’t ideal but with the weird dream sequences and all it seemed heavy in 3
Which would have made sense from 1’s end, 2 was fluffer, great fluffer mind you, but fluffer none the less. 3 was diplomatic simulator and constantly trying to “white savior” everything with no real consequences to your actions, there was no life ending despair feel. Cerebus was a failure of writing and imagination in its entirety. Shepherd during the “Ascendancy” ending was so convoluted and hamfisted because they didn’t reiterate the themes from 1 throughout the series.
You can tell they flatlined hard on three because it was the beginning of the end of gaming. There was a very clear allegorical storyline that was convoluted in two, and completely train wrecked in three. It wasn’t even a new story cycle for them, you can see heavy story elements from kotor in the first mass effect. The worst failings of three were clearly the “diversity” cast, the wokening of the storyline, and the lack of any real sense of dread by any character, it all dissolved into “I feel bad” “were facing complete genocide of intelligent life” “but my feelings!” .
You already had a diverse cast in 1. They got more characterless and retarded in 3 though.
And ME:A plumbs new depths in Western© Gaming™ Quality®
ME:A had endless potential, what we got was woke retardation. The only redeeming quality was a more mobile fight system. Vanguard addict that I am loved how flexible maneuverability was, everything else though killed any fun of that game. I meant to say “diverse” as in humans, couldn’t even fight the reapers with wrex or grunt in three.
I dunno, man. They literally end 3 with an old man telling his grandson “the story of the shepherd.” The quality of the writing wasn’t ideal but with the weird dream sequences and all it seemed heavy in 3
Which would have made sense from 1’s end, 2 was fluffer, great fluffer mind you, but fluffer none the less. 3 was diplomatic simulator and constantly trying to “white savior” everything with no real consequences to your actions, there was no life ending despair feel. Cerebus was a failure of writing and imagination in its entirety. Shepherd during the “Ascendancy” ending was so convoluted and hamfisted because they didn’t reiterate the themes from 1 throughout the series.