How does a publisher choose what game to make or movie to film, if they can't judge a work by anything except experiencing the completed work first hand? Do they have to spend $50 million before they find out "my frst day at schoool" will be a terrible movie, or can they just read the script?
How does a publisher choose what game to make or movie to film, if they can't judge a work by anything except experiencing the completed work first hand? Do they have to spend $50 million before they find out "my frst day at schoool" will be a terrible movie, or can they just read the script?