ET for the Atari 2600. I learned from a very early age that video games could be bad. And I had Swordquest! I had no idea what to do in THAT game but I never considered it bad at that age.
Loner checking in. Maybe a hint of bible boomer.
If you can give loose definitions of "based," "uncucked" and "heroic," I might be able to help you out. I work in a library.
Also in the Harry Potter world: The entire wizarding world can't make their existence known to the normies, because otherwise they'd have to solve the world's problems. The governments are in on this. The normies can't know about wizards, but somehow wizards are able to bang normies and produce wizard offspring, and in some cases two normies can make a wizard. Normies are able to know about magic (Harry's aunt, uncle and cousin) but somehow the secret is never slipped to wider society (Really, Dudley will never post on the internet?) ... all because they don't want to solve the world's problems. It's an entire society based on shirking responsibility. And that's why the left loves it so much.
Not to discount your posting this, because it's great, but when youtubes last longer than an hour, a few points of TL;DW in the comments would be pretty helpful.
So does that mean they're going to make Commissioner Gordon (or his wife) black?
Just finished a run of Sunless Skies. It's a trading and resource management game with horror elements (it's set in a Victorian England with angry otherworldly entities) and the writing is just superb. It starts off pretty tough - you have to explore the map blindly, so it's pretty easy to run out of fuel or supplies trying to find a port - but it quickly settles into a rhythm of "slightly challenging." I'll probably go back to it for other endings, but will probably work on my backlog first.
It quickly grows on you though.
You never get a second chance to make a first impression. Especially in a small community that's looking for new eyeballs, when you make those new eyeballs bleed, "you'll get used to it" isn't a great attitude.
I've started reading FCW but haven't joined.
Well my specialty is children's books and middle-grade fiction, so I'll just go with that, if it's okay. There's a great book that came out like three years ago called The Extremely Inconvenient Adventures of Bronte Mettlestone. It's about a ten-year-old girl who is informed her adventuring parents have died, and in their magic-bound will, force her to go on adventures herself, having to deliver presents to her ten aunts. In the process she does things like save a baby, play detective to free one aunt from prison, and then magic gets involved and she finds out the truth of what happens to her parents. It's a very cute quirky story (I can accept the argument that it tries too hard in that regard, but I liked it,) and even though some aunts were single and some were married, it's never implied that even one was lesbian. The aunts have different personalities (from strict to playful to stoic to businesslike to depressed) so it's got good values. It's very much a reluctant hero story, and Bronte isn't perfect (at one point she learns the hard way what the definition of "bribery" is, but at least the police chief gives her a chance to retract her offer,) but for girls with good attention spans, I couldn't recommend it highly enough.