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40
PS4 Explot released in the wild, firmwares 6.72 and lower (twitter.com)
posted 5 years ago by real_russian_bot 5 years ago by real_russian_bot +40 / -0
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▲ 7 ▼
– deleted 7 points 5 years ago +7 / -0
▲ 4 ▼
– real_russian_bot [S] 4 points 5 years ago +4 / -0

It's strange to see it actually disclosed, along with soyni cooperation on that topic. I guess they want not to sell PS4 units as much as they can, before shifting focus on PS5 production.

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▲ 3 ▼
– pseudosapient 3 points 5 years ago +3 / -0

Ah yes, the classic dilemma.

Monolithic kernels are relatively quick, but one random obscure bug in some obscure option of some obscure entry point (ok, I know setsockopt isn't that obscure) and you're game over from a security point of view.

Microkernels are much better from a security standpoint, but context switches ain't cheap (and keep getting more expensive lately).

Exploit mitigation techniques can slow things down, but very seldom actually stop an attack, merely make it harder. And generally come with severe performance penalties themselves.

Are there any actual decent solutions?

I've been thinking recently about a microkernel optimized for many cores - that is, built around shared mailbox memory between processes, where most of the time the kernel isn't directly involved in IPC, and kernel communication is also mailboxed - but the concept rapidly runs into throughput limits once you get a chain of dependent processes larger than the number of cores. Also, NUMA throws a wrench in the works, as communicating between cores ain't cheap either.

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▲ 2 ▼
– acp_k2win 2 points 5 years ago +2 / -0

can it play backups?

if so might be worth getting a used one

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▲ 8 ▼
– real_russian_bot [S] 8 points 5 years ago +8 / -0

Currently no, as it's a bare proof-of-concept exploit. But - since there are already working tools for 5.05, I suspect we'll see everything in a couple of weeks.

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▲ 5 ▼
– requisite0 5 points 5 years ago +5 / -0

Yeah you still need a valid WebKit exploit to chain with it, but getting kernel R/W primitives (pokes) is pretty much the endgame for something like this. Hypervisor pokes would be better, but these things are incremental.

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