Well that doesn't go against what I said at all. Devs know it hurts sales and can even lead to the entire company losing longtime loyal customers. They know what they're doing so obviously the benefit must outweigh the downside.
Another theory is that they are purposefully destroying the studios for insider trading and other shady corrupt stuff.
I think the studios just get these giant grants and so it doesn't matter if the game fails or not. The metacritic score is faked and they made money so the studio lives on to make another woke game.
Counter argument:
If devs know doing this kills the game, and companies have tanked billions learning that lesson...
maybe stop hiring these consulting companies to fuck your game up. It's your game, not their game.
Every time they make something for them, it bombs. It gets great ratings, but it sucks so much no one wants to touch it.
Point this out until it's a mantra. You shit up the game for some quick bucks, it quickly becomes not your game, not your vision, and no one wants it.
Just make the game you want to make. The audience will be there.
Well that doesn't go against what I said at all. Devs know it hurts sales and can even lead to the entire company losing longtime loyal customers. They know what they're doing so obviously the benefit must outweigh the downside.
Another theory is that they are purposefully destroying the studios for insider trading and other shady corrupt stuff.
I think the studios just get these giant grants and so it doesn't matter if the game fails or not. The metacritic score is faked and they made money so the studio lives on to make another woke game.
Hey wouldn't it be funny if this was the strategy used to destroy independent game creators and prop up the (((correct))) studios instead?
... Woah