53 Devs Can't Optimize: Specs for a LEGO GAME (media.kotakuinaction2.win) posted 42 days ago by undecidedmask2 42 days ago by undecidedmask2 +53 / -0 37 comments download share 37 comments share download save hide report block hide replies
Nah, it's overuse of Lumen. Lumen is cpu bound so it slows everything down as the draw has to now wait even longer for the CPU each frame. Since most games are already CPU bottlenecked it just makes everything so much worse.