The U.S. cannot finance its debt and all political actions have only accelerated the death of the petro-dollar.
I did not imagine that the eventual war with Iran would be implemented so ineptly as it has, but here we are, hyper-accelerating BRICS and ensuring that our "enemies" (as defined by current policies) actively profit.
So, economically, not very good. I don't want to bother actually predicting because I'm not very good at it.
Gaming wise VR will absolutely be "the thing" one day, 25 years is a long enough time that maybe we'll start seeing payoffs in terms of actual game development given AI acceleration.
Not to an extreme, but in terms of minimizing dizziness & headaches, and making interactivity work. For example, a baseball game where you can swing the bat without worrying about height adjustment and other weirdness.
We'll be dead by the time that's a reality....and I say that strictly for us retail peasants. There's a lot of research and hidden technology today along these lines, including for the blind. But however advanced it is or becomes, we are not the audience.
I don't think the introduction of other sensory elements like smell in mainstream is impossible. I remember it being floated ~20+ years ago by some Microsoft suit while I was in high school (I forget what presentation it was but it was local).
Biggest issue with VR is that it's extremely uncomfortable and the dearth of both games and intra-game content. That would be a massive hurdle to overcome, rejoice if it ever gets over that hump before worrying about more fancy things.
The U.S. cannot finance its debt and all political actions have only accelerated the death of the petro-dollar.
I did not imagine that the eventual war with Iran would be implemented so ineptly as it has, but here we are, hyper-accelerating BRICS and ensuring that our "enemies" (as defined by current policies) actively profit.
So, economically, not very good. I don't want to bother actually predicting because I'm not very good at it.
Gaming wise VR will absolutely be "the thing" one day, 25 years is a long enough time that maybe we'll start seeing payoffs in terms of actual game development given AI acceleration.
Not to an extreme, but in terms of minimizing dizziness & headaches, and making interactivity work. For example, a baseball game where you can swing the bat without worrying about height adjustment and other weirdness.
How close do you think we are to something like Sword Art Online where you attach something to your brain and it feels like you are in the game?
We'll be dead by the time that's a reality....and I say that strictly for us retail peasants. There's a lot of research and hidden technology today along these lines, including for the blind. But however advanced it is or becomes, we are not the audience.
I don't think the introduction of other sensory elements like smell in mainstream is impossible. I remember it being floated ~20+ years ago by some Microsoft suit while I was in high school (I forget what presentation it was but it was local).
Biggest issue with VR is that it's extremely uncomfortable and the dearth of both games and intra-game content. That would be a massive hurdle to overcome, rejoice if it ever gets over that hump before worrying about more fancy things.