I want to know how many devs getting hired are gamers or have even a residue of game development talent. It sounds like many who get the job think that Candy Crush is peak gaming, that gamedev is a "9-to-5 job so I don't have to do manual labor," that games should be political tools, or that it's a grift on western companies willing to pay through the nose. I don't want those kind of people making games that I play. That goes for the C-levels too; too many bean counters and hard-nosed business types who don't even like games are holding the reigns and even impose 100 hour weeks on their teams.
I think we'll see a quality uptick if such people get flushed out of the industry.
I want to know how many devs getting hired are gamers or have even a residue of game development talent. It sounds like many who get the job think that Candy Crush is peak gaming, that gamedev is a "9-to-5 job so I don't have to do manual labor," that games should be political tools, or that it's a grift on western companies willing to pay through the nose. I don't want those kind of people making games that I play. That goes for the C-levels too; too many bean counters and hard-nosed business types who don't even like games are holding the reigns and even impose 100 hour weeks on their teams.
I think we'll see a quality uptick if such people get flushed out of the industry.