My favorite example of an otherwise good game being unnecessarily dragged down by a deliberately unappealing protagonist is Returnal. AAA production values, intense shooter gameplay, roguelite difficulty - everything screams target audience of 15-35yo males. So why is the main character a scowling, homely, middle-aged woman?
Well the studio behind Returnal has a new game coming soon. Same genre, same production values, a sequel in all but name. And the protagonist is a gruff masculine dude?
Another modern girl boss game was Control (from Remedy, the makers of the supremely retarded Alan Wake 2, a game that replaced the literal title character with a black female diversity hire). Famously, Remedy deliberately uglified the female protagonist of Control with a manjaw. She looks way worse than real life model.
The direct sequel to Control features a white male protagonist.
Now maybe these characters are gay. I'm sure they'll be thoroughly soy and leftist. But it's interesting to see big new sequel games from obviously woke developers begrudgingly turning to male main characters. As a rule, these swaps generally only go one way.
First time I've ever heard of this trend. I will follow it with great interest
And tbh, that's fine. If they want to make some portion of the roster aesthetically unappealing, then they can have fun looking at the ensuing usage statistics. The problem has always been total deprivation of choice. By depriving us of conventionally attractive choices, leftists convinced themselves and others that we accepted their "redefined" standards. That's why they work so hard to eliminate unapproved options. Queers know that regular people presented with legitimate options will always choose beauty.