It wasn't concord bad, that at least was funny. This was more boring. In the designs, and in the gameplay by all accounts, huge prep time, and it was 3v3 on massive maps making it drag.
Don't forget the "base raiding" mechanic that the entire thing hinges on. That sounds a bit too grand for a 3v3 operation. At least they've tried to move it up to 5v5, but that probably won't save it.
Don't forget the "base raiding" mechanic that the entire thing hinges on. That sounds a bit too grand for a 3v3 operation. At least they've tried to move it up to 5v5, but that probably won't save it.