Jason Schreier (@jasonschreier.bsky.social)
NEW: For the last seven weeks, Naughty Dog has enacted mandatory overtime for staff to finish an internal demo of their next game, Intergalactic. The game won't be out until 2027, leaving some staff wondering: If they're crunching now, what will next year ...
I really don't care if there's crunch. These people are free to quit, or to simply work 40 hour weeks and see if they actually get fired. Everyone has known about "crunch time" in game development for decades, so it's not like it's an unfair surprise. It's no different from complaining you're not being paid enough: If it's really true, then negotiate for a raise. If you can't, because there are a thousand people who would love to be in your position who are just as talented, then I guess you're being paid what you deserve.
Fuck your free market cuckoldry, we undergoing attacks via immigration that cause wage stagnation and a race to the bottom against the third world, I have no room for your tolerance.
No, fuck you and your belief that businesses have infinite money for their employees to fuck around with. It's thanks to literal communists like you that our entire manufacturing sector moved to China. You're upset about immigration? Great, so am I, let's shut down immigration. That has absolutely nothing to do with the fact that these idiots think they're worth more than they are. The resolution to their problem is the same as is available to absolutely everyone else: Be valuable enough to say no, or leave and work somewhere else. Plenty of industries don't have crunch time, but they chose to work in game development because they like games. Tough for them that a lot of other people do too.
Employees don't owe employers labor, but employers don't owe employees a job either. If you disagree with that, I hope you like bread lines, comrade.
"muh free market" lolberts are just as much a plague as any SJW. Communism was downright based compared to the talmudic corpo-nightmare we have now.
Don't believe me? Here is Moscow in the 1950s. Clean, safe, high trust and ethnically homogeneous. Meanwhile in "free" America, our "brave" soldiers were forcing racial miscegenation on Whites at gunpoint.
Show me where I advocated for forced integration of schools or anything even remotely similar.
This is the biggest non-sequitur I've ever seen. Better make it illegal for a company to ever fire their employees, or else your kids will be sent to black schools.
Moscow was clean and orderly because everyone was afraid the secret police would make them disappear if they were in any way disruptive. Not what I'd call high trust, just a different variety of dystopian hellworld from the one we currently live in.
Race commies now praising actual commies.
What if there are 10,000 H-1Bs fresh from India who want to do your job for half what you make, and they're 60% as talented?
The solution to that is to eliminate the H-1B program. Outlawing overtime wouldn't save them from being replaced by H-1Bs anyway, but it might help push the entire industry somewhere overtime is allowed, in which case they lose their jobs entirely.
Yeah I really can't argue that. Get up and go home at the end of the day. If you really are that valuable to the project they won't do a damn thing about it. If they do anyway, you are valuable enough to dictate terms elsewhere.
If it was me personally I'm either negotiating royalty-type pay based on the game's success or fucking off at the end of the day. Not that I'd ever consider working in a corporate game dev organization. I can find other ways to curb starvation.