This has been the case for years now, but it still boggles my mind. Gaming is an overwhelmingly male hobby. 90% of the people playing enthusiast level video games are male. Yet the clear majority of protagonists in these products are female.
New resident evil? Female protagonist.
New Ghost of Tsushima? Female protagonist.
New Hollow Knight? Female protagonist.
New Silent Hill? Female protagonist.
New World of Warcraft expansion? Female protagonist.
And that’s just the biggest trailers of the night. Gay ass indie is almost entirely female (or queer coded) characters.
Is there another industry that hates its own core customer base this much?
I give Hollow Knight a pass because I think that using Hornet is a pretty sensible choice for a sequel. Hornet is a popular character and established as being a competent fighter. They’re not grabbing someone out of left field or overturning established lore merely by picking her. Of course, they might still bungle it separately, but the choice itself is not a red flag.
The rest are silly. From what I’ve seen of the WoW trailer, are we sure that one even counts as female?