Depends if you believe they couldn't do it or just locked it out to force the plebs to be guinea pigs for their SBMM algorithms.
But yeah, the netcode was the biggest flaw of it beyond it just being a somewhat back to basics rehashing of classic battlefield mechanics. The peekers advantage was often absolutely gargantuan and there were a few instances where by the time my game had barely played the first gunshot the server informed me I had already been shot 4 times and was dead.
Depends if you believe they couldn't do it or just locked it out to force the plebs to be guinea pigs for their SBMM algorithms.
But yeah, the netcode was the biggest flaw of it beyond it just being a somewhat back to basics rehashing of classic battlefield mechanics. The peekers advantage was often absolutely gargantuan and there were a few instances where by the time my game had barely played the first gunshot the server informed me I had already been shot 4 times and was dead.