I hate it, it either punishes me for being too good or prevents me from getting better by making things easier.
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If it's a level-based game of some sort, then it's incredibly stupid. The point of levelling up is to get better, if the enemies level up as well to compensate, then not only it destroys the point of levelling up, you also developed 2 features that fundamentally counter each-other. Feature creep and lack of foresight at their best.
Generally, I don't like it, especially the moment I actively notice it. It's why I don't like RE 4 (the original, don't know about the Remake). The loot you get is influenced by what you have. If you have plenty of ammo already, the game won't give you any. If you're low, it will massively increase the drop rate to make sure you're not soft-locked. That means you can actively use your best weapons constantly, because you're almost guaranteed to have enough ammo at all times anyway.