How bad does your Dark Fantasy RPG have to be-
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Not to discount your analysis but they are VERY different audiences:
The farming simulator guys are like the Truck simulator guys, playing a very passive game while probably listening to a podcast in the background. Very chill and just a place to relax.
The RPG audience usually want a more active role, be the main character making decisions and having all the attention. The reason it's probably failing is all this ideological crap makes you a second character to PRONOUNS.
It's also a much smaller potential audience than there is for fantasy RPGs. The point is that the developers catered to that audience while BioWare catered to gaming journalists.
Considering the population of Germany and parts of Eastern Europe still exist, I think the potential audience for those Job Sim games is plenty huge.