How bad does your Dark Fantasy RPG have to be-
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It's also a much smaller potential audience than there is for fantasy RPGs. The point is that the developers catered to that audience while BioWare catered to gaming journalists.
I understand that, I was just adding context that makes Veilguard's release WORSE by comparison.
It'd be like some indie film beating out a multi million dollar Hollywood production, it shows how bad the talent is at a studio supposedly worth more.
Like Godzilla Minus One versus most of Hollywood the past half decade?
I was thinking more on how that film made by a Christian studio about child trafficking got bigger box office than Hollywood as that's a more niche audience than a monster flick.
That's what happened with The Terrifier 3. It was crowdfunded with a budget of only $2 million and had a larger opening weekend than Joker 2. Though the to-date global box office receipts shows Joker 2 has made more money overall, relative to it's budget it's yet to make a profit while Terrifier 3 exceeded it's by a factor of 9 in it's first weekend.
Considering the population of Germany and parts of Eastern Europe still exist, I think the potential audience for those Job Sim games is plenty huge.