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48
AI can build videogames
posted 1 year ago by AlfredicEnglishRules 1 year ago by AlfredicEnglishRules +48 / -0

A full game made from AI without an engine. Tim Sweeney is not amused.

  • https://ghostarchive.org/archive/mKZf0
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– zakat 1 point 1 year ago +1 / -0

Do you consider visual novels or adventures in general as video games?
Cause I would say those can be generated decently well with AI.

Images can be created, dialogue can be created, overall story can be created. The programming can probably created with it as well (it's just a DFA)

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– Gizortnik 1 point 1 year ago +1 / -0

No. I don't consider those to actually count as "games". There's no gameplay loop. Those are stories.

I also disagree that AI can generate good stories. I think all that it can do is craft the same story, because it has no capacity for creativity, just association.

Art is inherently a human expression. Without humans, it can not be art.

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– auroch 1 point 1 year ago +1 / -0

I would counter that they absolutely do have a gameplay loop. It's incredibly simple, but it's definitely there.

  1. Read text

  2. Make choice

  3. See 1

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– Gizortnik 1 point 1 year ago +1 / -0

That doesn't qualify as gameplay, it's a choose your own adventure story. There's no unique experience or random chance based on your interaction. I've watched and read movies and books that do precisely the same. There's no gameplay to loop.

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– auroch 1 point 1 year ago +1 / -0

Making choices is a core gameplay mechanic, though. I'm not huge into visual novels, but I have to imagine that at least some have or might have, say, RNG based skill checks or the like. Finally, I would absolutely consider Choose Your Own Adventure as a game. (Not a video game, of course, but still.) The Wiki article even calls it a "gamebook" in the opening paragraph.

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... continue reading thread?
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– Adamrises 1 point 1 year ago +1 / -0

There's no unique experience or random chance based on your interaction

Normally not, but I have played some that in fact do have such. From things that have pretty complex detail differences depending on earlier choices to having different random events on different playthroughs.

The problem there is that the barrier for creation is so low that the specific market is flooded with low effort slop meant for coomers to a point where its impossible to even find the quality.

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... continue reading thread?

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