It was probably fine back then where your only options were like 4 games and beating battletoads was at the top of your to-do list, but as someone who grew up playing my dad’s old NES/SNES/Atari games…simply throwing myself at the wall of bullets for hours on end got boring pretty quick. Some are better than others (I loved Megaman) but I specifically remember I hated playing through battletoads specifically
Well, to be honest. Battletoads and TNMT were horrifically designed games for difficulty curve. I think they may have originally been meant as Arcade games, but that monetization strategy doesn't work for a home console.
It was probably fine back then where your only options were like 4 games and beating battletoads was at the top of your to-do list, but as someone who grew up playing my dad’s old NES/SNES/Atari games…simply throwing myself at the wall of bullets for hours on end got boring pretty quick. Some are better than others (I loved Megaman) but I specifically remember I hated playing through battletoads specifically
Well, to be honest. Battletoads and TNMT were horrifically designed games for difficulty curve. I think they may have originally been meant as Arcade games, but that monetization strategy doesn't work for a home console.